Page History: XSPFPlayer v3.0 - External Interface
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Page Revision: 2009/05/07 17:47
Javascript External Interfaces – The XSPF Player Stand Alone has the capability of being controlled through javascript as an external interface. Functions such as play, stop and pause may be called through a user action or an event. The following example will give you a basic idea how this connectivity works as we use html input button objects.
Javascript/Player Available Commands – To allow this to work correctly, the call must be made by pointing to the location of the .SWF object holder and use the following call:
flashCall('command');
In the example code we will be pointing to a "div" with an "id" of "uwm_video".
| Function |
Example Code |
Description |
| play |
document.getElementById('uwm_video').flashCall('play'); |
Starts video play |
| stop |
document.getElementById('uwm_video').flashCall('stop'); |
Stops video play |
| rewind |
document.getElementById('uwm_video').flashCall('stop'); document.getElementById('uwm_video').flashCall('play'); |
Rewinds all tracks and plays |
| pause |
document.getElementById('uwm_video').flashCall('pause'); |
Pauses Video |
(*) All depends on the settings set by UnityWorks! Media.